int diam = 10; float centX, centY; boolean growth; void setup() { size(600, 600); frameRate(24); smooth(); background(180); centX = width/2; centY = height/2; stroke(0); strokeWeight(5); fill(255,50); } void draw() { if (growth) { bigger(); } else { smaller(); }; } void bigger() { background(180); ellipse(centX, centY, diam, diam); diam += 10; if (diam >=width) { growth = false; } } void smaller() { background(180); ellipse(centX, centY, diam, diam); diam -= 10; if (diam <=10) { growth = true; } }
int diam = 10;
float centX, centY;
boolean growth;
void setup() {
size(600, 600);
frameRate(24);
smooth();
background(180);
centX = width/2;
centY = height/2;
stroke(0);
strokeWeight(5);
fill(255,50);
}
void draw() {
if (growth) {
bigger();
} else {
smaller();
};
}
void bigger() {
background(180);
ellipse(centX, centY, diam, diam);
diam += 10;
if (diam >=width) {
growth = false;
}
}
void smaller() {
background(180);
ellipse(centX, centY, diam, diam);
diam -= 10;
if (diam <=10) {
growth = true;
}
}