int diam = 10;
float centX, centY;
boolean growth;
void setup() {
size(600, 600);
frameRate(24);
smooth();
background(180);
centX = width/2;
centY = height/2;
stroke(0);
strokeWeight(5);
fill(255,50);
}
void draw() {
if (growth) {
bigger();
} else {
smaller();
};
}
void bigger() {
background(180);
ellipse(centX, centY, diam, diam);
diam += 10;
if (diam >=width) {
growth = false;
}
}
void smaller() {
background(180);
ellipse(centX, centY, diam, diam);
diam -= 10;
if (diam <=10) {
growth = true;
}
}
int diam = 10;
float centX, centY;
boolean growth;
void setup() {
size(600, 600);
frameRate(24);
smooth();
background(180);
centX = width/2;
centY = height/2;
stroke(0);
strokeWeight(5);
fill(255,50);
}
void draw() {
if (growth) {
bigger();
} else {
smaller();
};
}
void bigger() {
background(180);
ellipse(centX, centY, diam, diam);
diam += 10;
if (diam >=width) {
growth = false;
}
}
void smaller() {
background(180);
ellipse(centX, centY, diam, diam);
diam -= 10;
if (diam <=10) {
growth = true;
}
}