int num = 40, circles=80, frames=60;
float theta;
void setup() {
size(540, 540);
}
void draw() {
randomSeed(3453);
background(0);
noStroke();
float angle = 0;
for (int j=0; j < circles; j++) {
fill(255, 25);
float r = random(TWO_PI);
beginShape(TRIANGLE_STRIP);
float r2 = random(30, 50);
for (int i=0; i < num; i++) {
angle=TWO_PI/num*i+r;
float offSet=TWO_PI/num*i;
float d = 120+cos(offSet*3)*r2;
float x = width/2 +sin(theta+offSet)*10 + sin(angle)*d;
float y = height/2 + cos(theta+offSet)*10 + cos(angle)*d;
vertex(x, y);
ellipse(x, y, 3, 3);
}
endShape(CLOSE);
}
theta+=TWO_PI/frames;
//if (frameCount <= frames) saveFrame("imge-###.gif");
}
Bonus: Circular Galaxy
by
Tags:
Leave a Reply