using random in a different way…
float slow_circle_x = 0;
float fast_circle_x = 0;
void setup() {
size(400,400);
noStroke();
}
void draw() {
background(#1BB1F5);
float slow_circle_size = 50;
// what do you think this next line does?
if(random(10) > 9) {
slow_circle_size = 60;
}
fill(#C1FF3E);
ellipse(slow_circle_x,50, slow_circle_size, slow_circle_size);
slow_circle_x = slow_circle_x + 1;
fill(#FF4800);
ellipse(fast_circle_x,50, 50, 50);
fast_circle_x = fast_circle_x + 5;
if(slow_circle_x > 400) {
slow_circle_x = 0;
}
if(fast_circle_x > 400) {
fast_circle_x = 0;
}
}
Leave a Reply